A story heavy game full of mystery and investigation: The Reluctant Redemption of Verity Lux. I had the opportunity to contribute these background paintings to the game. For most compositions, I was provided with a tiny pencil thumbnail for layout/composition, then built a 3D base, and finished by painting in Photoshop (and making sure everything is cleanly layered to allow for parallax effects ingame).
For some backgrounds, I worked with existing 3D assets, or modified existing Blender files made by Max Wilson.
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Client: Soma Games
Project: The Reluctant Redemption of Verity Lux
Additional art by the awesome Max Wilson, check out his work! https://www.artstation.com/maxwilson